v1.2.0 More cool stuff, QOL changes, and Modding/Level Editor improvements!


Hello again!


Here come's another round of changes and bug fixes. Modding tools got some improvements, you can now add your own characters! The level editor got a lot of love too. It should be less cluttered, less buggy, and generally easier to work with. Pretty soon I will be looking into setting up the Steam Workshop (or some alternative). The documentation for these things is also a bit lacking and I will be looking into fixing that soon. For now there's some basic getting started info in the Garbanzo Quest Discord and on the official website.

Level Editor Docs: https://garbanzoquest.com/?level-editor
Custom Character Docs: Level Editor Docs: https://garbanzoquest.com/?characters
Discord: https://discord.com/invite/zht36yGqG3

Thank you everyone again for playing and giving feedback!

- Zachary

SMALL CHANGES

  • crumbly destroy sfx is now quieter
  • Show Lock Warp acronym "LW" on file select when appropriate
  • improved character select screen
  • there's now an indicator for when you're not nice to the bees
  • boogerball cooldown nerfed 1s -> 0.65s
  • quick swap input lock now only lasts for 0.15s instead of forever until you release the locked input
  • minor misc. level adjustements
  • respawn to Beginning Tweak kicks you to Title Screen now
  • hush music during Trinket get

BUG FIXES

  • in situations where you would be stuck in a wall after room transitioning you will now be scooched to the nearest open space
  • fix overworld wrong warp, again
  • fix some typos, except for the funny ones
  • important text appears behind checklist menu now
  • can no longer hurt or be hurt by bosses in cutscenes
  • adjusted music code again to be more resilient
  • fixed air horn not working on deflecting bullets
  • fixed air horn not replenishing sometimes in 2p after room transitions

MODDING

  • improved custom character support
  • you can now reload custom sprites with the "rsp" command in the CLI

LEVEL EDITOR

  • new FilterBadge gizmo: lets you filter what badges can be used
  • when building contraptions the main link is now optional
  • more objects work with links and trains
  • fix crash when leaving null zone
  • fix door crash
  • single quote text input works now
  • you can now see more in edit mode for base game levels
  • remove
  • from certain CLI commands
  • remove CLI commands that only work with source code available
  • fix Walko crash
  • friendly collectibles no longer give temporary fragments in custom levels
  • hide useless unused tiles from palettes
  • reorganized Groups a little
  • polished DiamondBlock
  • polish evil little star
  • tile overlay visual changes based on if a block can be linked or not
  • made certain bosses functional in custom levels
  • added BossBarrier block
  • on defeating boss Music will stop
  • you can now configure a custom health for LevelEnd
  • beating custom levels and finding evil collectibles will give you Cookies, they are useless
  • .levels automatically support LoadLists (will load songs ahead of time instead of loading the song when you need it)
  • added new keycard object that persists between rooms
  • flowers work on treadmills
  • added a new BossSkull object that allows you to make Evil Contraptions

Files

Garbanzo Quest Windows 373 MB
Version 1.2.0_239 39 days ago
Garbanzo Quest Linux 376 MB
Version 1.2.0_239 39 days ago
Garbanzo Quest Mac 376 MB
Version 1.2.0_239 39 days ago

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