v1.2.0 More cool stuff, QOL changes, and Modding/Level Editor improvements!
Hello again!
Here come's another round of changes and bug fixes. Modding tools got some improvements, you can now add your own characters! The level editor got a lot of love too. It should be less cluttered, less buggy, and generally easier to work with. Pretty soon I will be looking into setting up the Steam Workshop (or some alternative). The documentation for these things is also a bit lacking and I will be looking into fixing that soon. For now there's some basic getting started info in the Garbanzo Quest Discord and on the official website.
Level Editor Docs: https://garbanzoquest.com/?level-editor
Custom Character Docs: Level Editor Docs: https://garbanzoquest.com/?characters
Discord: https://discord.com/invite/zht36yGqG3
Thank you everyone again for playing and giving feedback!
- Zachary
SMALL CHANGES
- crumbly destroy sfx is now quieter
- Show Lock Warp acronym "LW" on file select when appropriate
- improved character select screen
- there's now an indicator for when you're not nice to the bees
- boogerball cooldown nerfed 1s -> 0.65s
- quick swap input lock now only lasts for 0.15s instead of forever until you release the locked input
- minor misc. level adjustements
- respawn to Beginning Tweak kicks you to Title Screen now
- hush music during Trinket get
BUG FIXES
- in situations where you would be stuck in a wall after room transitioning you will now be scooched to the nearest open space
- fix overworld wrong warp, again
- fix some typos, except for the funny ones
- important text appears behind checklist menu now
- can no longer hurt or be hurt by bosses in cutscenes
- adjusted music code again to be more resilient
- fixed air horn not working on deflecting bullets
- fixed air horn not replenishing sometimes in 2p after room transitions
MODDING
- improved custom character support
- you can now reload custom sprites with the "rsp" command in the CLI
LEVEL EDITOR
- new FilterBadge gizmo: lets you filter what badges can be used
- when building contraptions the main link is now optional
- more objects work with links and trains
- fix crash when leaving null zone
- fix door crash
- single quote text input works now
- you can now see more in edit mode for base game levels
- remove
- from certain CLI commands
- remove CLI commands that only work with source code available
- fix Walko crash
- friendly collectibles no longer give temporary fragments in custom levels
- hide useless unused tiles from palettes
- reorganized Groups a little
- polished DiamondBlock
- polish evil little star
- tile overlay visual changes based on if a block can be linked or not
- made certain bosses functional in custom levels
- added BossBarrier block
- on defeating boss Music will stop
- you can now configure a custom health for LevelEnd
- beating custom levels and finding evil collectibles will give you Cookies, they are useless
- .levels automatically support LoadLists (will load songs ahead of time instead of loading the song when you need it)
- added new keycard object that persists between rooms
- flowers work on treadmills
- added a new BossSkull object that allows you to make Evil Contraptions
Files
Get Garbanzo Quest
Garbanzo Quest
The crazy bullet-heck platformer where your main weapon is your own spit! Bring a friend!
Status | Released |
Author | zagawee |
Genre | Platformer, Action, Adventure |
Tags | 2D, banzo-quest, Funny, garbanzo-quest, Pixel Art, quirky, silly, weird |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- v1.2.2: Bug Fixes and small Modding Improvements37 days ago
- v1.2.1 Modding Cloud Storage, Bug Fixes44 days ago
- v.1.1.1 Bug fixes65 days ago
- v1.1.0 Some cool stuff and lots of bug fixes!65 days ago
- Garbanzo Quest v1.0 is OUT NOW!!!77 days ago
- Garbanzo Quest v1.0 is coming out September 4th!Aug 02, 2024
- 0.7.6 No more farm crashFeb 27, 2024
- 0.7.5 Speedrun Mode & Bug FixesFeb 12, 2024
- 0.7.4 Better Presentation for Tweaks Menu + Other Small ChangesFeb 08, 2024
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